Android cloud phone pricing you can predict.
DeviceFarm pricing has two parts. A monthly plan reserves your phone slots: 20 real Android cloud phones for $39.99, up to 6,000 for $819. Runtime is billed at $0.012 per minute while a phone is on, capped at $2.10 per phone per day, after 60 free minutes a month for the account.
Starter
- Real Android on ARM hardware, persistent identity per phone
- Dedicated proxy slot per phone (SOCKS5, HTTP, HTTPS)
- Multi-view streaming of up to 24 phones at once
- Unlimited team members at no extra cost
- Runtime $0.012/min, capped at $2.10/day per phone
Pro
- Real Android on ARM hardware, persistent identity per phone
- Dedicated proxy slot per phone (SOCKS5, HTTP, HTTPS)
- Multi-view streaming of up to 24 phones at once
- Unlimited team members at no extra cost
- Runtime $0.012/min, capped at $2.10/day per phone
Scale
- Real Android on ARM hardware, persistent identity per phone
- Dedicated proxy slot per phone (SOCKS5, HTTP, HTTPS)
- Multi-view streaming of up to 24 phones at once
- Unlimited team members at no extra cost
- Runtime $0.012/min, capped at $2.10/day per phone
Enterprise
- Real Android on ARM hardware, persistent identity per phone
- Dedicated proxy slot per phone (SOCKS5, HTTP, HTTPS)
- Multi-view streaming of up to 24 phones at once
- Unlimited team members at no extra cost
- Runtime $0.012/min, capped at $2.10/day per phone
Every plan includes 60 free runtime minutes per month for the account. Free trial, no credit card required. Automation add-on $99/month. Prices in USD, last updated October 3, 2026.
Which plan fits your phone farm?
Plans differ only in how many phones your workspace can hold. Every plan gets the same cloud phones, the same per-minute rate and the same daily cap, so size your plan by the number of accounts you need to keep apart.
Starter: 20 phones
Trying the workflow, a solo operator, or up to about 20 accounts that each need a phone of their own.
Pro: 50 phones
Freelancers and small agencies running 20 to 50 accounts, with room to add clients without changing plan.
Scale: 100 phones
Agencies with several operators, or QA teams covering many Android versions, device models and locales.
Enterprise: 200 phones
Large client rosters and multi-team operations. Past 200 phones, tiers continue up to 6,000.
Rule of thumb: count the accounts you need to keep separate, give each one its own phone, and pick the smallest tier that covers the total. If you add accounts often, leave a few slots free: a stopped phone costs nothing beyond its slot. Our phone farm guide explains how many phones a phone farm needs.
How much does a bigger phone farm cost?
Tiers run from 20 to 6,000 phones. The slot price per phone falls as the fleet grows, from $2.00 at 20 phones to $0.14 at 6,000. The per-minute rate and the daily cap are the same on every tier.
| Phones | Monthly price | Per phone slot |
|---|---|---|
| 20 | $39.99 | $2.00 |
| 30 | $43 | $1.43 |
| 40 | $46 | $1.15 |
| 50 | $49.99 | $1.00 |
| 100 | $59.99 | $0.60 |
| 150 | $79 | $0.53 |
| 200 | $99 | $0.49 |
| 300 | $129 | $0.43 |
| 400 | $159 | $0.40 |
| 500 | $189 | $0.38 |
| 600 | $209 | $0.35 |
| 700 | $229 | $0.33 |
| 800 | $249 | $0.31 |
| 1000 | $289 | $0.29 |
| 1500 | $349 | $0.23 |
| 2000 | $389 | $0.19 |
| 3000 | $519 | $0.17 |
| 4000 | $619 | $0.15 |
| 5000 | $719 | $0.14 |
| 6000 | $819 | $0.14 |
Not sure whether renting beats building your own rack? Run the numbers in our phone farm cost calculator, or read how to build a phone farm to see what a DIY setup involves. For what a rented fleet includes, see phone farm rental.
How does DeviceFarm billing work?
You pay for slots and for minutes. The plan reserves phone slots; runtime is metered per phone, per minute, only while a phone is switched on, and stops counting at the daily cap.
Plan: your phone slots
The plan sets how many cloud phones your workspace can hold, from 20 to 6,000. It covers 30 days and is paid up front. Card plans renew monthly by default: turn that off at checkout or cancel anytime from Billing.
Runtime: billed per minute
A phone costs $0.012 per minute while it is switched on. A stopped phone only uses its slot. The account's 60 free minutes each calendar month are used first.
Daily cap: $2.10 per phone
However long a phone runs, its runtime never costs more than $2.10 in a day, the price of 175 minutes. A phone left on 24/7 costs at most $63.00 per 30 days on top of its slot.
Optional: Automation add-on, $99/month
Built-in automations for ten apps, the REST API and the Claude MCP connector, for the whole account. Without it, every phone still runs any APK you install and use by hand.
What does one phone cost in runtime?
| Runtime per phone | Per day | Per 30 days |
|---|---|---|
| 15 minutes a day | $0.18 | $5.40 |
| 1 hour a day | $0.72 | $21.60 |
| 2 hours a day | $1.44 | $43.20 |
| 175 minutes or more, up to 24/7 | $2.10 | $63.00 |
Runtime only, before the account's free minutes and excluding the plan.
Worked example: 20 phones used one hour a day for 30 days run 36,000 minutes. After the 60 free minutes, that is $431.28 of runtime plus the $39.99 Starter plan, or $471.27 in total.
Pay by card or in crypto (Bitcoin, Ethereum, USDT, Solana and most other coins); crypto tops up a prepaid balance that covers plans and runtime. Card plans renew monthly by default until you cancel from Billing. Payments are final, so read the refund policy before you buy. Proxies are not included: see how to choose residential proxies for cloud phones and what a residential proxy is. Developers: the REST API and the Claude MCP connector come with the Automation add-on.